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Competitive Reaction Time Task

Publications: 130   |   Quantification Strategies: 156


Publications    |    Quantification Strategies    |    Authors    |    Recommendations

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Publications and Quantification Strategies


Volume-based quantifications Duration-based quantifications Composite quantifications Other quantifications

Full reference Papers / Quantifications # 103 137
Arriaga, P., Esteves, F., Caneiro, P., Monteiro, M. B. (2008). Are the effects of Unreal violent video games pronounced when playing with a virtual reality system?. Aggressive Behavior, 34(5), 521-538. doi:10.1002/ab.20272 Arriaga et al. (2008) 1 1
Arriaga, P., Monteiro, M. B., Esteves, F. (2011). Effects of playing violent computer games on emotional desensitization and aggressive behavior. Journal of Applied Social Psychology, 41(8), 1900-1925. doi:10.1111/j.1559-1816.2011.00791.x Arriaga et al. (2011) 1 1

Quantification Strategies Used

  Volume + Duration (mean), average of all trials (25), used in 1 publication(s).
  Volume x Duration, average of all trials (25), used in 1 publication(s).

Publications

Arriaga, P., Esteves, F., Caneiro, P., & Monteiro, M. B. (2008). Are the effects of Unreal violent video games pronounced when playing with a virtual reality system?. Aggressive Behavior, 34(5), 521-538. doi: 10.1002/ab.20272

Arriaga, P., Monteiro, M. B., & Esteves, F. (2011). Effects of playing violent computer games on emotional desensitization and aggressive behavior. Journal of Applied Social Psychology, 41(8), 1900-1925. doi: 10.1111/j.1559-1816.2011.00791.x




All contents CC-BY Malte Elson (2016), Ruhr University Bochum; malte(dot)elson(at)rub(dot)de; @maltoesermalte