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Competitive Reaction Time Task

Publications: 130   |   Quantification Strategies: 156


Publications    |    Quantification Strategies    |    Authors    |    Recommendations

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Publications and Quantification Strategies


Volume-based quantifications Duration-based quantifications Composite quantifications Other quantifications

Full reference Papers / Quantifications # 43 118 139
Bartholow, B. D., Bushman, B. J., Sestir, M. A. (2006). Chronic violent video game exposure and desensitization to violence: Behavioral and event-related brain potential data. Journal of Experimental Social Psychology, 42(4), 532-539. doi:10.1016/j.jesp.2005.08.006 Bartholow et al. (2006) 1 11
Bartholow, B. D., Sestir, M. A., Davis, E. B. (2005). Correlates and consequences of exposure to video game violence: Hostile personality, empathy, and aggressive behavior. Personality and Social Psychology Bulletin, 31(11), 1573-1586. doi:10.1177/0146167205277205 Bartholow et al. (2005) 1 11
Sestir, M. A., Bartholow, B. D. (2010). Violent and nonviolent video games produce opposing effects on aggressive and prosocial outcomes. Journal of Experimental Social Psychology, 46(6), 934-942. doi:10.1016/j.jesp.2010.06.005 Sestir & Bartholow (2010) 1 11

Quantification Strategies Used

  Volume, average of all trials (25), used in 1 publication(s).
  Volume + Duration (sum), average of all trials (25), standardized, used in 1 publication(s).
  Volume x Duration, multiplied averages of all trials (25), used in 1 publication(s).

Publications

Bartholow, B. D., Bushman, B. J., & Sestir, M. A. (2006). Chronic violent video game exposure and desensitization to violence: Behavioral and event-related brain potential data. Journal of Experimental Social Psychology, 42(4), 532-539. doi: 10.1016/j.jesp.2005.08.006

Bartholow, B. D., Sestir, M. A., & Davis, E. B. (2005). Correlates and consequences of exposure to video game violence: Hostile personality, empathy, and aggressive behavior. Personality and Social Psychology Bulletin, 31(11), 1573-1586. doi: 10.1177/0146167205277205

Sestir, M. A. & Bartholow, B. D. (2010). Violent and nonviolent video games produce opposing effects on aggressive and prosocial outcomes. Journal of Experimental Social Psychology, 46(6), 934-942. doi: 10.1016/j.jesp.2010.06.005




All contents CC-BY Malte Elson (2016), Ruhr University Bochum; malte(dot)elson(at)rub(dot)de; @maltoesermalte